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Conclude the "Get Started Building Stuff with Blender 2.8" class with a comprehensive review of week 3 homework and reflections on 3D creations. Dive into project critiques starting at 08:51, and gain valuable tips including hiding ground plane borders for rendering (29:36), adding procedural puddles to a wood floor (38:42), and utilizing 16-bit textures with Eevee for improved quality (53:42). Explore hundreds of Blender tutorials with a 7-day free trial at cgcookie.com, and access additional resources for beginners such as the Blender Basics course and an introduction to Blender. Connect with the CG Cookie community on Instagram, Twitter, and Facebook for ongoing support and inspiration in your 3D modeling journey.
Syllabus
Project Critiques and Final Tips - Get Started Building Stuff with Blender 2.8 Week 4
Taught by
CG Cookie