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Learn how to leverage Unreal Engine's Viewmodel plugin to create dynamic user interfaces that separate backend data from visual design, enabling more efficient collaboration between designers and programmers. Discover best practices for implementing Viewmodels in game development through real-world examples from a Fortnite developer, including techniques for handling complex edge cases and organizing data structures for team collaboration. Explore strategies for building reusable UI components that can be modified without code changes, and master approaches for structuring maintainable and flexible user interfaces that can be easily upgraded over time. Gain insights into the workflow benefits of using Unreal Motion Graphics' Viewmodel system, where designers can iterate on visual presentations independently while programmers focus on underlying data and systems architecture.
Syllabus
Powering Dynamic UI with Viewmodels | Unreal Fest Orlando 2025
Taught by
Unreal Engine