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Learn Backend Development Part-Time, Online
Overview
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This course demonstrates how to save Unity game states and settings using PlayerPrefs, JSON serialization with JsonUtility, external libraries, and multiple save files. It also explains the limits of local encryption and when secure data should be stored on a server.
Syllabus
00:00 – Introduction and agenda
01:08 – PlayerPrefs
05:46 – JSON and JsonUtility
18:01 – Other libraries
19:21 – Data security
20:50 – Conclusion
Taught by
Unity