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Learn to create a game-ready cape asset for a character model in this 18-minute video tutorial that focuses on cloth simulation techniques. Master efficient workflows for rigging, texturing, and animating a dynamic cape using clever optimization tricks to enhance character design. Follow along with the fifth installment of a comprehensive character creation series, building upon previous tutorials covering base modeling, rigging, and texturing fundamentals.
Syllabus
Part 5 Game Model: Cape (Rigged, Textured, Animated)
Taught by
Alan Balodi - 3D Tutorials