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Explore a 47-minute conference talk from Unreal Fest Seattle 2024 that delves into optimizing project iteration turnaround times in Unreal Engine 5.5 through efficient cooking, staging, and on-target deployment processes. Learn about the foundational technologies driving these improvements, from UE 5.4 to 5.5 and beyond, with detailed insights into ZenServer, Unreal Cloud DDC, and Zen Snapshot technologies for enhanced on-device iteration. Gain practical knowledge about implementing these systems to streamline development workflows and reduce iteration times in Unreal Engine projects.
Syllabus
On-Target Iteration in Unreal 5.5 and beyond | Unreal Fest 2024
Taught by
Unreal Engine