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Explore the implementation of native scripting with virtual functions in game engine development through this comprehensive video tutorial. Learn about the importance of virtual functions, function pointers, and the Instantiate method in game scripting. Dive into the Scene class, test the implementation, and troubleshoot common bugs. Gain valuable insights into return types and their significance in native scripting for game engines.
Syllabus
Intro
Why we did this
Virtual Functions
Function Pointer
Why Instantiate
Instantiate Script
Scene Class
Testing
Bug
Return type
Outro
Taught by
The Cherno