Migrating Your Game to Android O and Beyond - Android Game Development
Android Developers via YouTube
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Explore key considerations for game developers targeting Android O and beyond in this 26-minute conference talk from the Android Game Developer Summit 2018. Learn about current features, future directions, and new requirements for all apps starting in 2018. Gain insights into runtime permissions, alarms, broadcast receivers, background limits, location limits, and testing strategies. Discover modern approaches to game development as Google's Dan Galpin guides you through essential updates and best practices for optimizing your established game for newer Android versions.
Syllabus
Intro
Why is this relevant
Runtime Permissions
Alarms
Broadcast receivers
Background limits
Location limits
How to test
Modern things
Taught by
Android Developers