Overview
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Learn to slice and manipulate audio loops using the Gamepad object in Max 8 through this 37-minute tutorial focused on Max For Live integration. Explore advanced loop manipulation techniques while discovering creative ways to control audio slicing through gamepad inputs. Dive into practical demonstrations showing how to set up and configure the Gamepad object, establish connections with audio loops, and create dynamic performance capabilities within the Max For Live environment. Master essential concepts in electronic music production, including real-time audio manipulation, custom mapping strategies, and interactive performance techniques applicable to genres like electronica, IDM, glitch, and breakcore.
Syllabus
Max For Live Tutorial - Slice Loops with Gamepad (Part 1) = Ned Rush
Taught by
Ned Rush