Streaming in Game Design - Engaging Audiences and Content Creators
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Explore the impact of streaming platforms on game design in this 17-minute lecture from the Association for Computing Machinery (ACM). Delve into the rise of eSports and the popularity of platforms like Twitch and YouTube for game content. Examine key questions facing game designers in the streaming era, including what makes a game "watchable" and how to create longevity with content creators. Analyze successful streaming games and learn strategies for adapting game designs to interact with large audiences during play. Gain insights into involving viewers in the action and creating engaging experiences for both players and spectators.
Syllabus
Lecture 8: Streaming
Taught by
ACM SIGCHI