Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

MIT OpenCourseWare

What is Intellectual Property? - Lecture 20

MIT OpenCourseWare via YouTube

Overview

Coursera Flash Sale
40% Off Coursera Plus for 3 Months!
Grab it
Explore the fundamentals of intellectual property law as it applies to the gaming industry in this 59-minute lecture from MIT's Game Design course. Learn how intellectual property concepts affect game development, including copyright, trademark, and patent considerations that game designers must navigate. Discover how successful game adaptations incorporate popular elements and distinctive aesthetics from original media while respecting intellectual property boundaries. Examine real-world examples of how IP law impacts game creation, licensing, and distribution. Gain practical knowledge about protecting your own creative work and understanding the legal landscape surrounding game development. The lecture builds upon feedback from previous assignments and connects theoretical IP concepts to practical game design challenges.

Syllabus

Lecture 20: What is Intellectual Property?

Taught by

MIT OpenCourseWare

Reviews

Start your review of What is Intellectual Property? - Lecture 20

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.