Overview
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This beginner course teaches video editors Blender fundamentals through two projects: an After Effects-to-Blender tracked composite and a fully 3D animated car scene. It covers modeling, materials, lighting, UV mapping, animation, rendering, and compositing.
Syllabus
- Intro
- Basics
- Navigation bar rundown
- Object mode vs edit mode
- Basics of modeling
- Starting on our first project
- How to create and apply basic materials
- Lighting
- Compositing any 3d object into After Effects
- Asset browser
- Creating materials using the node editor
- Manually adjusting projection of a texture
- Using UV mapping to project our texture
- Basics of keyframe animation
- Using the graph editor for animation
- Render settings and sending to After Effects
- After Effects compositing tricks
Taught by
Max Novak