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Learn advanced techniques for setting up procedural foliage to create natural variation in your game environments in this 22-minute tutorial from Unreal Engine. Thiago Carneiro demonstrates how to enable the necessary plugins, configure static mesh foliage for trees, and fine-tune settings to achieve realistic vegetation distribution across your landscape. Master procedural foliage techniques that will bring your 2.5D game environments to life with authentic-looking plant placement and variation.
Syllabus
Landscape Advanced Concepts: Procedural Foliage | 2.5D Game Course
Taught by
Unreal Engine