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Explore the evolution of room-scale VR interactions through Owlchemy Labs' journey from Job Simulator to Vacation Simulator in this 55-minute GDC 2019 conference talk. Gain insights into the successes and challenges faced during the development process as Devin Reimer and Andrew Eiche share their experiences. Discover advanced techniques for creating immersive virtual reality environments and learn valuable lessons applicable to VR game design. Delve into the intricacies of room-scale VR interactions and understand how they've progressed between these two popular titles.
Syllabus
Job Simulator to Vacation Simulator: Advanced Interactions for Room-Scale VR
Taught by
GDC