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Create a SpriteKit space game in Swift using particle emitters for animated star fields and explosions, while incorporating iPhone's accelerometer for player movement. Learn to set up the game scene, implement star fields, create player and enemy objects, handle array creation and positioning, configure physics bodies, add torpedo firing mechanics, manage collisions, and integrate motion controls. Explore advanced techniques like explosion effects and object removal in this hands-on iOS game development tutorial.
Syllabus
Intro
Project Setup
Game Scene Cleanup
Star Field
Player
Enemy Creation
Array Creation
Array Position
Physics Body
CG Point
Fire Torpedo
Animation Duration
Contact
Torpedo
Explosion
Explosion Remove
Motion Manager
Taught by
Brian Advent