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This introductory course follows the creation of a custom 3D composition in Adobe Substance Stager and Sampler. It covers models, abstract shapes, materials, lighting, rendering, and color adjustments in Photoshop.
Syllabus
Start
Intro to Jaz’s work
Browsing Adobe Stock Free
Great features in Stager
Working with a stager model
How to make your own Substance models
Adding a plane
Adding abstract shapes
How to duplicate an object
Jaz’s computer specs
Browsing Stager’s materials
Adding different lighting
Looking at different materials
How to eyedrop a material
How to camera undo
Using the render tab
Experimenting with color in Photoshop
Taught by
Adobe Creative Cloud