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Discover how to implement Augmented Reality using Apple's ARKit in this comprehensive 58-minute conference talk. Gain an introduction to the ARKit framework and learn to harness its powerful capabilities for positional tracking and scene understanding. Explore the seamless integration of ARKit with SceneKit and SpriteKit, and understand how to take direct control over rendering with Metal 2. Presented by Michael Ridland at NDC Conferences, this session provides valuable insights for developers looking to create immersive AR experiences on Apple platforms.
Syllabus
Implementing Augmented Reality (AR) in Apple's ARKit - Michael Ridland
Taught by
NDC Conferences