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Explore the fourth segment of Stream A from the IEEE VR 2021 conference held on March 27. Delve into cutting-edge virtual reality research, innovations, and applications presented by leading experts in the field. Gain insights into the latest advancements in VR technology, user experience, and potential future developments. Access this 53-minute video as part of a comprehensive series covering the conference proceedings, with links to the previous three parts available for a complete understanding of the day's presentations and discussions.
Syllabus
IEEE VR 2021 - 27 March - Stream A Part 4
Taught by
IEEE Virtual Reality Conference