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Learn how to modify textures and materials for iClone using Allegorithmic's Substance Painter in this beginner-friendly tutorial. Explore the powerful synergy between these two software packages as you navigate Painter's user interface, master useful hotkeys, and dive into the painting process. Discover techniques for creating texture decals, using the polygon fill tool, and crafting emissive materials. Gain insights on visualizing effect masks, utilizing particle brushes, and executing the texture export process. Finally, apply your newly created textures in iClone to enhance your 3D projects. Follow along with step-by-step instructions and time-stamped sections for easy reference.
Syllabus
Introduction to Painter's User Interface
Useful Hotkeys in Painter
The Painting Process
Creating Texture Decals
Using the Polygon Fill Tool
Creating Emissive Materials
Visualizing the Effect Mask
Using Particle Brushes
The Texture Export Process
Replacing the Textures in IClone
Taught by
Reallusion