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Explore the fundamentals of physics constraints in iClone 6 through this comprehensive tutorial. Learn how to apply basic hinge constraints, set constraint limits, create swinging tubes, work with constraint targets, and attach SoftCloth ropes. Discover the power of Nvidia's PhysX physics engine and its implementation in iClone 6 for improved physics performance. Gain practical knowledge through step-by-step guidance on manipulating various physics reactions using constraints. Perfect for both beginners and intermediate users looking to enhance their 3D animation skills with realistic physics simulations.
Syllabus
Applying a Basic Hinge Constraint
Constraint Limits
Creating a Swinging Tube
Constraint Targets
Attaching a SoftCloth Rope
Taught by
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