Building a Factory Automation Game in 48 Hours - Unity Game Jam Development Process
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Overview
Syllabus
00:00 Intro
01:09 Why I joined the game jam
02:05 Brainstorming the game idea
04:02 Picking a genre and setting goals
05:34 Starting the prototype
08:20 Building game systems conveyors, upgrades, etc.
11:07 Assets, tools, and speeding up workflow
14:12 Visuals and polishing
17:13 Polishing details and UI
19:19 Crunch time and playtesting
21:11 Submitting the game & final thoughts
22:03 How to gain experience & improve
22:21 Outro
Taught by
Code Monkey