Power BI Fundamentals - Create visualizations and dashboards from scratch
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Overview
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Learn to transform 2D pixel art from classic 90s arcade games into high-fidelity 3D models using AI-powered tools and traditional 3D software in this comprehensive tutorial. Discover a modern workflow that combines Rodin AI's generative capabilities with Blender's modeling and rigging tools to create game-ready assets for Unreal Engine 5. Master the complete pipeline from concept art preparation and modeling sheet generation through 3D mesh creation, material generation, and optimization techniques. Explore advanced Blender workflows including model fusion, UV mapping, texture baking, and character rigging specifically designed for game engines. Follow along as the instructor demonstrates how to overcome common challenges in AI-generated geometry, perform necessary cleanup and optimization, and prepare characters for real-time rendering in Unreal Engine 5. Understand the practical applications, limitations, and cost considerations of using AI as an accelerator for 3D asset creation in pre-production and passion projects, with detailed coverage of pricing models and future implications for 3D artists.
Syllabus
Creating passion projects with AI
What you'll learn
Concept and modeling sheet generation
3D Generation with Rodin
Material Generation
High-poly Model Download
Forking and Low-poly Generation
Head generation
Local Edits & Model Uploads
Blender Import
Fusing the models
UV Mapping
Texture Baking
Rigging for Unreal 5
Unreal Setup
Pricing & The Future
Taught by
CGDive