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Learn how to implement proximity chat functionality in a multiplayer VR shooter game built entirely from scratch without using any game engine. Discover the complete development process from initial concept to working implementation, starting with creating a tavern environment and progressing through fancy rendering techniques and physics systems. Master the core proximity chat implementation that allows players to communicate based on their spatial distance in the virtual world. Explore how Minecraft maps can be integrated into custom game development and witness real gameplay demonstrations showcasing the proximity chat system in action. Gain insights into the technical challenges and solutions involved in building multiplayer VR games from the ground up, including networking considerations for spatial audio communication and future development plans for expanding the game's features.
Syllabus
- big ideas
- creating the tavern
- fancy rendering & physics
- creating proximity chat
- minecraft maps!
- real gameplay
- next steps
Taught by
DaFluffyPotato