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Learn how to implement game localization using Unity's Localization package to reach global audiences in this 29-minute tutorial excerpt from a Unity Live webinar. Set up localization systems, localize strings and assets, and implement data binding in UI Builder while exploring the new UI Toolkit integration. Discover flexible techniques that work across UI Toolkit, UGUI, and TextMesh Pro frameworks. Master essential localization workflows that enable your games to connect with players worldwide through proper string management, asset localization, and user interface adaptation.
Syllabus
How-to: Localization, string, assets and UI Builder – Part 1
Taught by
Unity