Overview
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Watch this 38-minute tutorial where Pierrick Picaut demonstrates the environment creation process for a character intro animation in Blender. Follow along as he builds a complete scene from scratch, covering main building construction, ground creation, lighting setup, character adjustments, rock modeling, volumetric effects, detailed ground sculpting, tower construction, pipe and wire placement, and final lighting adjustments. The tutorial includes a comprehensive timeline with chapters for each stage of the environment development process, making it easy to focus on specific techniques. Perfect for Blender artists looking to enhance their environment design skills and understand the workflow behind creating atmospheric 3D scenes.
Syllabus
00:00 intro
00:21 main building and ground
00:56 Lighting
01:22 Character adjustment
02:50 Rocks
08:04 Volume
08:55 Sculpting ground
19:02 Towers
20:25 Pipes and wires
26:10 More rocks
31:17 Character's lighting
35:56 Preparing for export
Taught by
Pierrick Picaut