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Learn how a media server engineering team successfully delivered the 'Single Large Canvas' software feature for U2's Las Vegas Sphere performances in this 12-minute conference talk. Explore the complex challenges of developing a pipeline that enabled 23 machines to power a massive 16k video wall, working across time zones and disciplines. Discover insights into managing rapid project expansion from a single engineer to a distributed team across two continents, handling last-minute software issues under tight deadlines, and coordinating between in-house and on-site testing. Gain valuable lessons from both technical and managerial perspectives as the speaker shares successful strategies, pitfalls to avoid, and key takeaways that informed their next major project just six months later.