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Learn the fundamentals of 3D game development using Godot 3.1 in this comprehensive video tutorial series. Begin with an introduction to 3D in Godot, then progress through importing 3D models, implementing kinematic character movement, working with areas, mastering edge detection and mouse capture techniques, exploring Constructive Solid Geometry (CSG), and finally creating a first-person character. Gain hands-on experience and practical skills to kickstart your 3D game development journey with Godot.
Syllabus
Godot 101: Intro to 3D (part 1).
Godot 101: Intro to 3D (part 2): Importing 3D Models.
Godot 101: Intro to 3D (part 3): Kinematic Character Movement.
Godot 101: Intro to 3D (part 4): Areas.
Godot 101: Intro to 3D (part 5): Edge Detection and Mouse Capture.
Godot 101: Intro to 3D (part 6): Introducing CSG.
Godot 101: Intro to 3D (part 7): First-person Character.
Taught by
KidsCanCode