Most AI Pilots Fail to Scale. MIT Sloan Teaches You Why — and How to Fix It
Earn a Michigan Engineering AI Certificate — Stay Ahead of the AI Revolution
Overview
Syllabus
GGP Preface.
Lecture 1.1 Introduction.
Lecture 1.2 International GGP Competition.
Lecture 1.3 Game Description.
Lecture 1.4 Game Management.
Lecture 1.5 Game Playing.
Lecture 1.6 Philosophical Remarks.
Lecture 2.1 Game Description.
Lecture 2.2 Game Description Language.
Lecture 2.3 Game Description Example.
Lecture 2.4 Game Simulation Example.
Lecture 2.5 Miscellaneous.
Lecture 3.1 Game Management.
Lecture 4.1 Game Playing.
Lecture 4.2 Creating a Legal Player.
Lecture 4.3 Creating a Random Player.
Lecture 5.1 Small Single Player Games.
Lecture 5.2 Eight Puzzle.
Lecture 5.3 Compulsive Deliberation.
Lecture 5.4 Sequential Planning.
Lecture 6.1 Small Multiplayer Games.
Lecture 6.2 Minimax.
Lecture 6.3 Alpha Beta Pruning.
Lecture 7.1 Heuristic Search pt 1.
Lecture 7.2 Heuristic Search pt 2.
Lecture 8.1 Monte Carlo Search.
Lecture 8.2 Monte Carlo Tree Search.
Lecture 9.1 Introduction to Propnets.
Lecture 9.2 Propnet definitions.
Lecture 9.3 Games as Propnets.
Lecture 9.4 Game Playing with Propnets.
Lecture 9.5 Game analysis with Propnets.
Taught by
Stanford GGP