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Game Design Case Studies - One Designer - One Game - One System

GDC via YouTube

Overview

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Explore game design processes through a series of microtalks from the 2015 Game Developers Conference. Join game designers Dan Cassar, Bennett Foddy, and Tanya Short as they each dissect one system from their own games, providing valuable insights into their unique design approaches. Introduced by Eric Zimmerman, this 53-minute video offers an in-depth look at specific game mechanics and the thought processes behind their creation. Gain a deeper understanding of game design principles and learn from industry professionals as they share their experiences and methodologies.

Syllabus

Game Design Case Studies - One Designer | One Game | One System

Taught by

GDC

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