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This beginner course introduces Autodesk Maya’s interface and core polygonal modeling workflow. Learners create modeled objects while practicing extrusion, edge insertion, beveling, normals, booleans, motion-path modeling, and vertex merging.
Syllabus
- What We'll Learn
- Intro To Maya's Interface
- Maya's Manipulators and Navigation
- Snapping shortcut
- Intro To 3D Modeling
- Ghostbuster Trap
- Insert Edge, Extrude, Append
- Beveling, Normals
- Booleans pre-Maya 2023
- Motion Path Modeling
- Ghostbuster Front, Merge Vertices
- Ghostbuster Doors
- Cord Modeling old method
- Cord Modeling new method
- Next Steps
Taught by
Animator's Journey