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Overview
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This tutorial shows how to set up FaceIt facial rigs and connect them to existing body rigs, including Rigify and characters with ARKit shape keys. It also covers facial motion capture settings and refining the resulting performance with a control rig.
Syllabus
Intro
FaceIt "Starting Points"
Dealing with Multiple Characters
[1.0] FaceIt + Body Rig
[1.1] FaceIt Setup
[1.2] FaceIt Rig
[1.3] FaceIt Expressions
[1.4] FaceIt Bake, Shapes & Control rig
The 3 Face Rigs: explained
Choose your Next step
[2.0] Existing Rigify Rig
[3.0] Existing ARKit Shapekyes
[3.1] Human Generator example
[3.2] Daz3D
[3.3] Character Creator
Connecting the Control Rig
Head Setup
Body Motion
Facial Mocap
Facial Mocap Settings
Tweaking the Face Performance using the Control Rig
Taught by
CGDive