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Explore the transformative power of real-time technology in CG animation and film production through this 56-minute Unite Now 2020 session. Discover how tools like Unity enable animators and studios to streamline their workflow, increase iteration speed, and enhance collaboration across the animation pipeline. Join Unity experts Megan O'Connor and Vlad Neykov as they delve into the evolution of storytelling, explain real-time technology concepts, and showcase practical examples including "Sherman," "Mr. Carton," and "The Heretic." Learn about diverse use cases beyond gaming, understand why real-time 3D is revolutionizing the industry, and gain insights into Unity's implementation of these technologies. Conclude with a Q&A session to address specific queries and deepen your understanding of real-time production tools in animation and filmmaking.
Syllabus
Introduction and changes in storytelling
What is Real-Time Technology?
What can you do with Real-Time Technology?
Real-Time production example – “Sherman”
More than games: Real-Time Technology use cases
Real-Time production example – “Mr. Carton”
Why Real-Time 3d is powerful
How does it work in Unity?
Real-Time production example – “The Heretic”
Q&A
Taught by
Unity