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Learn to develop and publish a complete first-person shooter payload game in Fortnite using Unreal Editor for Fortnite (UEFN) in this comprehensive conference talk from Unreal Fest Stockholm. Follow along as Josh Grant demonstrates the entire development process from an empty project to publication, covering rapid prototyping of game logic and level design, building immersive environments, setting up custom user interfaces, creating engaging and retentive game loops, and designing attractive thumbnails that draw players in. Discover how accessible game development has become with UEFN's tools and workflow, making it possible for individual developers to create polished games within the Fortnite ecosystem. Gain practical insights into each stage of the development pipeline and understand why now is an ideal time to start creating games using Unreal Editor for Fortnite.
Syllabus
Developing Your Next Game with UEFN | Unreal Fest Stockholm 2025
Taught by
Unreal Engine