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DeepMotion to Unreal Engine 5.1 - Converting MP4 to FBX with Embedded Mocap Animation

Freedom Arts - 3D Animation & Game Developer via YouTube

Overview

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This tutorial demonstrates converting a DeepMotion MP4 motion-capture result into an animation sequence for Unreal Engine 5.1. It uses 3DXchange 7 to convert the FBX to rlMotion, then imports and retargets the sequence onto a third-party FBX humanoid avatar.

Syllabus

1. Introduction -
2. AI Mocap using DeepMotion, export as FBX -
3. Direct import FBX into Unreal Engine 5.1 Fail -
4. Convert to rlMotion by using CC4 & iClone 8 to convert Fail -
5. Convert to rlMotion by using 3DXchange 7 Success -
6. rlMotion to Unreal Engine Animation Sequence by using Freedom Animation Pipeline Plugin Success -
7. Retarget Animation Sequence on your imported FBX humanoid avatar Success -
8. Animation Sequence Play Test Success and Done -
9. Subscribe to my YouTube Channel! -

Taught by

Freedom Arts - 3D Animation & Game Developer

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