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Dive into the captivating journey of Dead by Daylight's development in this 56-minute GDC conference talk from 2018. Explore how Behaviour Interactive's Dave Richard and his team transformed their modest aspirations into a runaway success that continued to grow over a year after launch. Gain insights into the challenges, triumphs, and unexpected turns that shaped this horror multiplayer game's evolution from a small project to a gaming phenomenon. Learn valuable lessons about game development, community building, and adapting to unexpected success in the competitive world of online gaming.
Syllabus
Dead by Daylight: Object of Obsession
Taught by
GDC