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This course explains Daz Studio’s lighting categories and environment modes, then covers light placement, soft and hard light, color theory, and spectral rendering.
Syllabus
Intro -
The four categories of lighting -
Dome Only Environment Mode -
Scene Only Environment Mode -
Distant Lights -
Spot Lights -
Point Lights/Linear Point Lights -
Emissive Lights -
Ghost Lights -
Dome and Scene Environment Mode -
Sun-Sky Environment Mode -
Positioning of Lighting -
Soft Light & Hard Light -
Colour Theory -
Spectral Rendering -
Taught by
Parmy Baddhan