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Foundations of Data Visualization - Self Paced Online
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Watch a commented timelapse of creature animation in Blender, showcasing the creation process for a game character. Follow along as the animator demonstrates blocking, retiming, spline work, and adding secondary motion and details. Gain insights into professional animation techniques and workflow for bringing fantastical creatures to life in 3D. Perfect for aspiring animators and Blender enthusiasts looking to improve their skills in character animation for games and other media.
Syllabus
intro
blocking
retiming
spline
Secondary motion and details
Taught by
Pierrick Picaut