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Learn to create a tropical island environment in Blender 2.6 with this second installment of a three-part video tutorial series. Discover techniques for generating lush landscapes using the ANT Landscape Generator add-on, simulating realistic oceans with the OceanSim modifier, and crafting vegetation using alpha-mapped textures. Master the art of populating your island with particle systems, create convincing procedural rocks using displacement textures and modifiers, and explore advanced compositing techniques to enhance the final render. Gain valuable insights into adding depth to the horizon and incorporating cloud backgrounds to bring your island paradise to life in this comprehensive 50-minute tutorial by David Ward.
Syllabus
Creating an Island Environment in Blender - part 02
Taught by
CG Cookie