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Learn to create a realistic wine simulation in Blender with this comprehensive tutorial. Master the art of modeling a wine glass, setting up a fluid simulation, and utilizing the Cycles Volume Absorption node for authentic fluid rendering. Follow step-by-step instructions to scale the glass, create the wine cup, adjust normals, add water, set up the camera and animation, and apply materials. Explore compositing techniques to achieve a polished final result. Perfect for 3D artists and Blender enthusiasts looking to enhance their fluid simulation skills.
Syllabus
Intro
Modeling the Glass
Scaling the Glass
Wine Cup
Normals
Adding Water
Camera Setup
Animation Setup
Final Results
Wine Material
Render
Compositing
Taught by
CG Geek