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This lecture from Memorial University's Computer Science 3200/6980 "Introduction to Artificial Intelligence" Winter 2025 course covers Assignment 4 details. Taught by Professor David Churchill, the session explores algorithmic techniques and data structures used in modern AI problem-solving environments. Learn how these AI concepts apply to simple game development through practical assignments. Note that while this is part of a comprehensive introduction to AI fundamentals, the course assignments and files are not released publicly. The graduate-level version (COMP 6980) covers the same material as the undergraduate version (COMP 3200). For more information about the professor, visit his website at http://www.cs.mun.ca/~dchurchill/.
Syllabus
COMP 3200 / 6980 - Intro to Artificial Intelligence - Lecture 14 - Assignment 4
Taught by
Dave Churchill