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How Comic Strips Help Us Learn From Others' Agile Failures

GOTO Conferences via YouTube

Overview

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This talk explains how to create educational agile comic strips, using scene-setting, agile theory, expectations, and a punchline built around an anti-pattern. It analyzes examples and draws lessons about team practices, product ownership, scaling, and organizational change.

Syllabus

Intro
Something is clearly not working!
Self-managing teams
Dual operating system
Work on this
How to manage a team
Psychological safety
Agile management
Indicators of a successful agile transformation?
Others' estimate
Neck pain
Bottleneck
Impediments
DevOps
DevOps engineer
Where have you been?
The architect's ivory tower
The first agile thing we do...
What does the team need?
Coaching
A potential challenge with the PO
How empowered is the PO?
Aligning with stakeholders
Maybe the actual problem is something else
Scaling
The first PI planning
Reasons organizations go agile
Let's remember that
Outro

Taught by

GOTO Conferences

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