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Explore the mathematics and implementation of idealized elastic collisions in a JavaScript physics simulation using p5.js. Dive into the intricacies of collision detection and resolution without relying on third-party physics libraries. Learn how to calculate momentum, kinetic energy, and the line of impact between colliding circles. Follow along as the code is developed step-by-step, from basic collision detection to optimizing for multiple particles. Gain insights into the underlying physics principles and their practical application in programming. Perfect for those interested in game development, physics simulations, or enhancing their JavaScript and p5.js skills.
Syllabus
Introduction
The Nature of Code book
Review background material
Collision Resolution
Start Coding
Add collide function
Momentum and kinetic energy
Line of impact
Add the formulas
Simplify the code
Check for overlap
Check the particle's kinetic enery
Fix error
Add more particles
Optimizations
Outro
Taught by
The Coding Train