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Coding a Replay Mod in C# for Silksong - Also Widow at 1.5x Speed for Some Reason

Freya Holmér via YouTube

Overview

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Learn to develop a replay mod in C# for the game Silksong through this comprehensive 10-hour programming tutorial. Master the implementation of a speedrunning tool that records gameplay and plays it back as a ghost for in-game racing comparisons. Explore the technical aspects of game modding using BepInEx as the mod loader and Harmony for code injection, understanding how to compile your code into a .dll file that loads at runtime. Follow the complete development process of creating "Silkstream," a replay modification that serves as both a practical speedrunning utility and an educational example of game modification techniques. Gain hands-on experience with C# programming in the context of game development, mod architecture, and runtime code injection while building a functional tool for competitive gaming.

Syllabus

Coding a replay mod in C# for Silksong (also Widow at 1.5x speed for some reason)

Taught by

Freya Holmér

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