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Learn the fundamentals of character rigging in Maya with this comprehensive tutorial video. Begin by creating and positioning joints, then construct a complete skeleton for your 3D character. Master the art of setting joints accurately and efficiently. Explore techniques for adding detailed finger joints and learn the specific process for rigging a realistic thumb. Perfect for beginners and intermediate users looking to enhance their Maya skills in character animation preparation.
Syllabus
Intro
Creating the Joints
Creating the Skeleton
Setting the Joints
Adding the Fingers
Adding the Thumb
Taught by
Dikko