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Learn to create realistic reptilian scales in Blender 2.5 using custom alpha maps as brushes in this 19-minute sculpting tutorial. Explore techniques in both Blender and Photoshop to design and apply intricate scale patterns. Master the process of creating custom brushes, working with textures, anchoring, and adding variety to achieve lifelike reptilian skin. Follow along step-by-step to enhance your 3D sculpting skills and bring your creature designs to life with detailed, organic-looking scales.
Syllabus
Introduction
Photoshop
Blender
New Brush
Textures
Anchoring
Triangle Pattern
Adding Variety
Conclusion
Taught by
CG Cookie