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Learn to create a basic rig for controlling squash and stretch of a sphere during a bounce cycle in this 18-minute tutorial from CG Cookie's Classics collection. Follow along as instructor David Ward demonstrates rigging techniques and animates a simple bouncing ball using Blender 2.6. Gain valuable insights into fundamental 3D animation principles while exploring essential rigging and animation workflows in Blender.
Syllabus
CGC Classic: Rigging and Animating a Bouncing Ball (Blender 2.6)
Taught by
CG Cookie