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Follow along with part 8 of a 9-part tutorial series on modeling a Porsche in Blender 2.6. Focus on creating the grill and cleaning up the model's topology. Learn techniques for detailed automotive modeling using an archived CG Cookie classic tutorial. Access provided source files to work alongside the instructor as he demonstrates professional 3D modeling workflows for creating a realistic Porsche model from start to finish.
Syllabus
CGC Classic: Modeling a Porsche Pt. 8 - Grill and Topology Cleanup (Blender 2.6)
Taught by
CG Cookie