Creating a Stylized Dragon in Blender - Part 7: Texturing and Rigging
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Dive into the seventh installment of a comprehensive tutorial series on creating a stylized dragon in Blender 2.6. Explore texture map refinements and witness the application of the Toon shader with SubSurface Scattering (SSS) for enhanced visual effects. Follow along as the instructor constructs the dragon's rig, incorporating quick tips from community members TMT and veeQue. Access the Blender 2.55 download and project source files to practice hands-on. Part of CG Cookie's Classics archive, this 50-minute video preserves valuable Blender training for the global community. Discover additional Blender resources, livestreams, and expert advice through CG Cookie's various online platforms.
Syllabus
CGC Classic: Creating a Stylized Dragon Pt.7 (Blender 2.6)
Taught by
CG Cookie