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Dive into a comprehensive presentation by Ben Lavender of Kinetic Games, originally planned for GDC 2025, where he reveals the technical elements and strategies behind establishing and building fear in the best-selling horror game Phasmophobia. Learn the mechanics and design principles that make this game effectively terrifying during this 92-minute session. The presentation offers viewers a unique opportunity to understand horror game development from one of the industry's successful creators, with a live Q&A component allowing direct interaction with the developer.