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Most AI Pilots Fail to Scale. MIT Sloan Teaches You Why — and How to Fix It
Overview
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Learn the fundamentals of Bodypaint 3D in this introductory video tutorial. Explore the user interface, layout, and basic functionality with instructor Gary Miller. Dive into topics such as Cubic UV Mapping, Point Snapping, creating new materials and color channels, working with layers, and navigating the UV Layout Mode. Master essential techniques like tiling, UV meshing, texture manipulation, and material assignment. Gain practical skills in scaling, rotation, and other crucial aspects of 3D texturing and painting.
Syllabus
Intro
Cubic UV Mapping
Point Snapping
New Material
Color Channels
New Layer
Layers
UV Layout Mode
Tile U Tile V
Tile U Mask
UV Mesh
Hardness
Textures
Load from disk
Assign material
Scale rotation
Scaling
Conclusion
Taught by
Vladimir Chopine [GeekatPlay]