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Learn how to address unwanted stretching, bending, and twisting issues in rigged characters using Blender. Explore various solutions including removing bendy bones, adding more bones, and pinning props to mesh. Discover techniques for setting rigid weights, using the Voxel Heat Diffuse Skinning addon, and fixing problems in Rigify spine and robot arm/leg rigs. Gain valuable insights to improve your character rigging skills and create smoother, more realistic animations in Blender.
Syllabus
Problem Overview
Bendy bone issues Basics
Quick Tip: remove zero weights
Example 1: Rigify Spine
Recommended addon: Voxel Heat Diffuse Skinning
Setting Rigid Weights
Solution 1: Remove BBones
Solution 2: add more bones
Solution 3: Pin Props to Mesh
Pin bones to Mesh
Example 2: Robot Arm/Leg twisting
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CGDive